ACE – Combat Skills

Skyrim Mods |

ACE – Combat Skills

ACE balances and gives depth to many Skill trees. For compatibility it is completely Modular, each skill tree can be downloaded separately. The best part of this mod has been the discussions regarding how it will progress! Thank you nexus community. \”ACE – Skyrim Fulfilled\”

“This mod is amazing. Most balanced and fun at same time.
To make it even better there is optional downloads of each part.
The compatibility with other mods is also remarkable.
Details and installation guide covers everything a player needs to know.
This mod is just pure win. :)”
– DigitalPrinceX (A happy ACE user)

ACE – Athyra’s Comprehensive Enhancements
ACE is a collection of mods which can be run independently of each other.
ACE aspires to brings more depth and balance Skyrim while maintaining its original feel.
It does so by adding depth to the skill trees and adding new functionality.
Below is a list of each module with an explanation of how it alters Skyrim.

I hope you enjoy ACE! ( In its entirety or in parts :] )

-Athyra
All DLC and mod patches are located in the ACE Patches and Walkthrough folder in the Optional Files section 🙂

– – –

ACE Index
1. ACE – Archery
What!? Only ONE type of ranged weapon in Skyrim?! Not anymore! Now two different types of bows!
2. ACE – Armor
Heavy and Light are too similar in vanilla. Now there is a much bigger difference between their playing styles.
3. ACE – Enchanting
No more need to self-nerf! The seriously overpowered Enchanting skill tree is reworked. Loopholes plugged!
4. ACE – Magic
Spice up that boring repetitive spellcasting with some Casting Forms!
5. ACE – Melee
Sword&Dagger, Axe, and Mace perks are split up and each given a distinct playing style.
6. ACE – Smithing
Legendary really is legendary! No more super-items or armor-cap-reaching light armor!
7. ACE – Speech
Gold is important again and shopkeepers know it too!
8. ACE – Realistic Fighting
Attack from the back, the side, while running, go for Sure Footing. These factors and more all matter now!
9. ACE – Synergy Bonuses
Synergy Bonuses automatically adds a multitude of bonus effects based on current perks, skills, items, race, etc.
10. BYOG (Balance Your Own Game)
A large set of options that tweak various parts of game balance.
11. Patches for other Weapon Mods
Patches for many popular mods are added which make them play nicely with ACE
12. Install & Uninstall
Definitely read this before uninstalling!
13. Mods Worth Checking Out
A small list of mods I use and feel are good.

(Please see the Readme for more info)

– – –
1. ACE – Archery
In Skyrim, there is only one type of ranged weapon, not really acceptable for an RPG.
But with ACE Archery:
* Bows, Arrows, and Archery Perks are split into 2 types, Long and Light.
* Long Bows: heavy, high damage, pierce through armor – Good for Sniping!
* Light Bows: light, more criticals, fire very quickly – Good for Sneaking!
* The two types result in two very different playing styles, adding a lot of depth and fun to Archery!

Please see the Readme file for a full list of all changes in this module!

– – –
2. ACE – Armor
In Skyrim, there really isn’t much difference between heavy and light armor, they nearly mirror each other.
But with ACE Armor:
* The armor types are very different! And training light armor helps while unarmored
* Heavy armor feels heavy and loud, but most importantly feels so protective
* Light armor feels agile, a little risky, and much more versatile
* The stronger distinction results in two very different playing styles, adding a lot of depth and fun to how you defend yourself!

Please see the Readme file for a full list of all changes in this module!

– – –
3. ACE – Enchanting
In Skyrim, Enchanting is both bugged and dangerously unbalancing, ruining the fun.
But with ACE Enchanting:
* The bugs are gone and balance is restored!
* You can start dual enchanting much earlier but not at full power.
* Unarmored clothes and 2-handed weapons get stronger enchantments.
* These options add more strategy to enchanting at lower levels and make robes/clothes attractive to mages and assassins!

Please see the Readme file for a full list of all changes in this module!

– – –
4. ACE – Magic
In Skyrim, casting a spell is casting a spell, not much more to it, no other choices to be made.
But with ACE Magic:
* Spellcasting forms are introduced! These forms affect the spells you cast in different ways:
* From the fun unpredictability of the Chaos Form to the dependable damage of the Battlemage Form!
* Mages who focus on 1 school of magic will love the Specialization Forms, each school has one.
* These forms are unlocked as you progress through the skill trees.

Please see the Readme file for a full list of all changes in this module!

– – –
5. ACE – Melee
In Skyrim, 1-handed and 2-handed perk trees nearly mirror each other, not many real choices involved.
But with ACE Melee:
* 1H and 2H weapons are nothing alike, 1H is full of strategy, while 2H and dual-wielding are viciously fun!
* Stances have been introduced based on what you have equipped (for instance the Duelist stance is 1H + empty off-hand)
* 2H weapons cater to power attacks and raw damage, 1H weapons cater to strategy, speed, and criticals
* These new stances, stronger roles, and variety of weapons create a multitude of combinations of playing styles!

Please see the Readme file for a full list of all changes in this module!

– – –
6. ACE – Smithing
In Skyrim, legendary is hardly legendary if an average smith can do it, and the Smithing tree is so boring.
But with ACE Smithing:
* Legendary is a real goal, without the help of magic items or synergy bonuses (see below) you wont see it until Smithing 100.
* The perks have practical combat applications, making them attractive to almost all player types.
* Combat applications include doing more damage to armors you know how to craft and taking less damage from weapons you know how to craft.
* The Smithing tree uses less perks than vanilla Skyrim using a new auto-perk system!

Please see the Readme file for a full list of all changes in this module!

– – –
7. ACE – Speech
In Skyrim, money is a joke, it loses all meaning after about 3 hours of playing, and the Speech tree is so unattractive.
But with ACE Speech:
* The Speech tree can also be used to give combat buffs to followers.
* Fewer perks are required to achieve a similar bartering potential.
* Even with the Follower Buff perks, the tree has fewer perks than vanilla Skyrim, making it attractive!

Please see the Readme file for a full list of all changes in this module!

– – –
8. ACE – Realistic Fighting
In Skyrim, there are surprisingly few factors that affect combat, obliterating any real combat strategy.
But with ACE Realistic Fighting:
* A multitude of factors contribute to how much damage, stagger, and critical chance are dealt
* Factors such as: Sleeping, Prone (Crouched/Sneaking), Flat-Footed (Weapon Sheathed / Staggered), Casting, Power Attacking,
In-Combat (Weapon Drawn), Standing Still, Sure-Footed, Walking, Running, Sprinting, Damage from: side/back/front, and more
* The idea is that when it’s intuitively more deadly to strike an enemy, it will actually be more deadly!

Please see the Readme file for a full list of all changes in this module!

– – –
9. ACE – Synergy Bonuses
In Skyrim, there is next to no reward for diversifying your skills and perks, or for knowing complementary skills.
But with ACE Synergy Bonuses:
* A multitude of skills and perks give small bonuses to other related skills and perks.
* There are many small benefits which represent a player’s cross-skill and other knowledge.
* An example is having 80+ in a weapon skill and 80+ in the smithing skill gives a tempering bonus when upgrading that weapon type.
* These are changes which cater to intuition, an Archery Smith would be able to make bows better than a Two-Handed Warrior Smith.

Please see the Readme file for a full list of all changes in this module!

– – –
10. ACE – BYOG
In Skyrim Modding, there is a high possibility of unbalancing your game when combining several mods.
But with ACE BYOG:
* Dozens of factors such as specific weapon or armor type’s damage or armor can be tweaked and fine tuned.
* Skills, attributes, equipment, leveling speed, and a lot more can all be adjusted through an in-game Control Panel.
* One example would be if two mods you install reduce your movement speed, or tempering ability, with BYOG you can set them as you like.
* Another example would be if you find a mod you love but the numbers it uses don’t feel right, with BYOG you can make them feel right!

Please see the Official Nexus BYOG page for a full list of all changes in this module!
And for more download options including: NPC Accuracy, Max Armor Cap, and more!

– – –
11. ACE Patches for other Weapon Mods
Patches for popular mods are added which make them play nicely with ACE

Look for these files in the “Optional Files” section.
Please see the Readme file for details of what each patch does, and for installation instructions!
(These are just ordered chronologically by when I received permission from them, no other special meaning.)

* Aertyr’s Artifact Balance Overhaul mod. *
* AeonVita’s Dragonbone Weapons mod. *
* Waalx and ShinGouki’s The Chronicles of Steel -Skyrim- Realswords mod. *
* Several bow mods by Artisanix *
* theycallmecheese’s Dragon Bone Weapons mod. *
* howiego08’s Better Bows mod. *
* DoODABoOM’s Scout Armor mod. *
* jojjo’s Dread Knight Weapon Set mod. *
* newermind43’s Newermind Bow Collection mod. *
* Nicoroshi’s Nicoroshi Creations & individual mods. *
* Darkangel13 and Jaredschons’ Adv Dwarven all Bows Standalone Craftable mod. *
* DVAted and the Sabre Gear team’s Sabre Cat Gear Mod Pack mod. *
* 3jiou’s Deadly Dragons Armory and Dark Elves Armory mods. *
* leasm’s Empowered Magic mod. *
* Sader325’s Mystic Elven Armor – HD mod. *
* masterofshadows’s Weapons of the Third Era MoS edition mod. *
* cageu’s Elven Weaponry mod. *
* Isilmeriel’s Isilmeriel LOTR Weapons mod. *
* Wicked_Jester’s Scoiatael Weapons mod. *
* ByblosHex’s Crafting 300 – Armoury of Tamriel mod. *
* Lrsamways’ Extended Vanilla Weapons mod. *
* LittleBaron’s Much Ado about Snow Elves -Quest- mod. *

Thank you each one of you wonderful mod authors for your great mods and for giving permission to upload patches!

– – –
12. Install & Uninstall Notes
Install

Use the NMM, BAIN or manually unzip the contents to the /Data folder.
If you see a message like this the next time you load your game,
then it installed successfully!

When upgrading or uninstalling a module, uninstall commands have been provided to prevent dirty saves.
Please see the Readme file for detailed instructions.

Each ACE module benefits greatly from having the ASIS mod installed.
With ASIS, all NPCs get to fully benefit from all the ACE perks and effects. Without ASIS, NPCs have few perks =/.
( If ASIS is installed, _PC should be added to the [PerkExclusionsContains] section of the ASIS AutomaticPerks.ini )

– – –
Other Suggestions:
Suggestions and criticisms are welcome. I will try to include the best ideas and consider the best revisions!
If anyone runs across anything they’d like to see tweaked or changed about the mod,
I’d be more than glad to consider it for future versions!

> > > Please click here to see and discuss future plans for ACE < < <
I’d love to get your opinions and feedback on upcoming changes!

– – –
13. Mods Worth Checking Out
(ordered by release date, no favoritism)

Realistic Ragdolls – Bodies get flung more realistically, arrows don’t send enemies flying.
Skyrim HD – Almost everything looks better!
Community Uncapper – In combination with BYOG, there is little you can’t adjust about your game.
PISE – PISE does wonders for making gameplay more challenging and rewarding.
Duel – Combat Realism – Raise the IQ of your opponents a little!
Immersive HUD – iHUD – Sometimes the most immersion breaking thing is that HUD!
SkyUI – The way a PC game should look, unless you like the console feel.
Categorized Favorites Menu – Because after about 1hr of play you know that tiny menu just wont do.
Open Cities – Loading screens can kill the atmosphere, and immersion, and remind you of the time!
SMIM – This mod is the result of OCD and Skyrim graphical tweaks.
SkyRe – It does a lot more than ACE does, but is less compatible, if you like ACE you might love SkyRe.
Warzones – Probably the most realistic element of the civil war, amazing it was not there in vanilla.
Path of Shadows – Much better than vanilla sneaking …
Racial Traits Improved – Lets you actually be better at your racial skills even when they are lvl100.
Empowered Magic – Much better than vanilla magic …
Frostfall – Because Skyrim didn’t really feel cold in the first place.
Economics of Skyrim – Combined with ACE Speech, you’ll think twice about how you make use of that carry weight when looting.
Dynavision – If you like depth of field, but don’t like ENB lag, this is for you.
Imaginator – Great control over how your game looks, a tweaker’s heaven.
Ultra Realistic World Lighting – I wouldn’t call it realistic so much as colorful, or vivid, either way it’s beautiful.
Proper Aiming – This fixes 3rd person shooting so the arrow flies through the cross-hairs.
Skill Grinding Cap – Because training for 20 days in a row without sleeping is just silly!
More Dynamic Injuries – Very good for immersion, you’ll think twice before running into an axe.
ASIS – A brilliantly designed mod which gives makes combat feel a lot better, smarter, and fair.

– – –
Some of the best parts of this mod (and my other mods) came from great feedback and suggestions!
Here are some of the people that have had great ideas and whose contributions make all these mods better!
(in no particular order)
nathanj, QTQuazar, zeromus88, Masthor, stuff444, Mithoron. theoriosan, CalenEllefson, agunstheagi, topeira, indomidable, HappyFool, argan, U1849KA, AndyPandyW, heavengracez, cheechaedo1, Vinifera7, zenogais, Meo244, bivar, skuld01, and others I’m sure I missed
Thank you! 🙂 Your help, suggestions, feedback, support to myself and other people, all of it, it’s all very appreciated!


Author: Athyra - ACE Team
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