Yet More Craftables

Skyrim Mods |

Yet More Craftables

Adds crafting recipes for a list of items, enables tempering and enchanting for some, and adds craftable unenchanted versions of unique items. Expands on the MORE CRAFTABLES mod by AeonVita, though that mod is not required to use this one. DLC items are available in a separate file.

Yet More Craftables
By TheLastBrunnenG

This mod adds crafting recipes for a list of items, enables tempering and enchanting for some, and adds craftable unenchanted versions of unique items. Expands on the MORE CRAFTABLES mod by AeonVita, though that mod is not required to use this one. Items from the three DLCs and from the base Skyrim game are in two separate files.

Inspired by AeonVita’s More Craftables. The author of that mod had a long to-do list but hasn’t updated the mod in years, so I added a few things. Most of this has probably been covered elsewhere. If you don’t feel like installing major crafting overhauls, then try installing this mod alongside More Craftables. I tried not to overlap with More Craftables, so if you don’t see an item addressed here, it’s probably in that one.

Items made Craftable (main file):
Bound Arrows
Nord Hero Arrows
Practice Arrows
Rusty Arrows

Dragon Priest Dagger
Fork and Knife
Hunting Bow
Long Bow
Shiv

Emperor’s Clothes
Fine Armguards
General Tullius’ Armor
Imperial Armors (misc)
Nocturnal’s Clothes
Nocturnal’s Hat
Penitus Oculatus Armor
Psiijic Clothes
Sheogorath’s Clothes
Ulfric’s Armguards
Wedding Clothes

Amulet of Articulation
Blade of Woe
Clavicus Vile’s Mask
Dawnbreaker
Drainblood/Drainspell/Drainheart weapons
Ebony Mail
Helm of Yngol
Hircine’s Ring
Keening
Linwe’s Armor
Mace of Molag Bal
Mehrunes’ Razor
Necromancer’s Amulet
Ring of Namira
Rueful Axe
Rusty Mace
Savior’s Hide
Shield of Ysgramor
Spellbreaker
Targe of the Blooded
Volendrung
Wuuthrad

Items made Craftable (DLC file):
Riekling Spears

Aetherial Crown
Aetherial Shield
Ancient Falmer armor
Auriel’s Shield
Dawnguard armors
Dawnguard Shield
Dented iron shield
Dragon Cultist clothes
Dunmer clothes
East Empire Pendant
Falmer Heavy and Falmer Hardened armors
General Carius’ armor
Miraak’s outfit
Moth Priest clothes
Skaal Amulet
Skaal clothes
Telvanni Robes
Temple Priest robes
Vampire armors and clothes

Ancient Nordic Pickaxe
Auriel’s Bow
Bloodskal Blade
Champion’s Cudgel
Dawnguard axe and hammer
Dwarven Black Bow of Fate
Miraak’s Sword
Wooden sword

Notes:
• All of these crafting recipes produce non-enchanted versions.
• Many of these, especially the Uniques, have quest requirements to smith them: Keening can’t be crafted until you’ve completed Arniel’s Endeavour, etc. Others might require Advanced Armor or Arcane Blacksmith perks.
• I only enabled items with unique in-game models, so you won’t see every unique here. For example, Valdr’s Lucky Dagger is just a steel dagger, Eduj is just an Ancient Nord Sword, etc., so I didn’t add them.
• I did fix a few item errors , made some items enchantable, and enabled tempering on some items that didn’t have it.
• The unenchanted Uniques are for your character’s personal use. They will not enable you to complete quests or achievements.
• Some items kept whatever graphical oddities they already had in-game: Nocturnal’s Robe and Sheogorath’s outfit look normal when worn but look like farm clothes in the smithing window, etc.

To Do:
• More clothes which aren’t available from merchants
• Unenchanted Dragon Priest masks
• Tsun, Headless Horseman, maybe ghostly variant armors, other Bound weapons
• Items that don’t have unique models but only have a palette swap, like the katana / Blades sword / Akaviri sword variations, or the multiple Thieves’ Guild outfits that are just recolors (Summerset, etc.).

Installing:
• Drop in your Data folder and check Yet More Craftables in your launcher
Or
• Download with Nexus Mod Manager and activate it from within NMM.

Uninstalling:
• Delete the .ESP from you Data folder
Or
• Deactivate it from within NMM.

Requirements:
• For the main file, none. It does not cover any DLC items, so there are no requirements besides vanilla Skyrim.
• For the DLC file, the requirements are Dragonborn, Hearthfire, and Dawnguard.
• These mods assume you’re using the latest official Skyrim version as well as the Unofficial Patches. Without the Unofficial Patches there will be some minor differences (missing Tempering recipes, etc.), but probably nothing gamebreaking.

Conflicts:
• None known. It may conflict with mods that directly overwrite these exact items, but likely it’d just mean that whichever mod was lower in the load order would take priority.

Credits:
• Bethesda, Nexus, and AeonVita for inspiration.

Version History:
• 1.0

Initial version.
• 1.1
Added recipes for Linen Wrap (2x Tundra Cotton) and Werewolf Pelt (3x wolf pelt or 3x ice wolf pelt). Not everyone collects linen wraps from draugr dungeons, so this gives players another way to make cloth. Also, the base game doesn’t drop werewolf pelts at all, so you’ll need this backup method to craft them. Added Hearthfire and Dragonborn DLC items in a second file.
• 1.2
Added Dawnguard items to the DLC file.


Author: TheLastBrunnenG
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