Better Fast Travel – Carriages and Ships – Overhauled

Skyrim Mods |

Better Fast Travel – Carriages and Ships – Overhauled

Adds Carriages around Tamriel at most of the small settlements/towns and has pricing based on the distance to your destination it also adds several Ships/Boats around the north coast (and Ivarstead/Riften if toggled via MCM).

This mod will make your role playing experience much better!

This mod is not an expansion of any other mod.

Please see Installation notes below regarding Installing, Uninstalling or Updating

Also please be sure to read through ALL Change Notes

Better Fast Travel adds many more Carriages all around Tamriel at most of the small settlements/towns allowing you to use a more immersive (and possibly expensive) way to travel around Tamriel without using the Fast Travel option. It has pricing based on the distance to your destination that is fully customizable in the MCM menu. This also adds several Ships/Boats around the northern coast along with Ivarstead and Riften, all of which can be toggled on/off in the MCM menu.

This mod comes with support for both Vanilla and Hearthfires. The Hearthfires version adds the three player built houses to the Carriages once the locations have been discovered and also adds a few more locations to the Hearthfires carriages once you’ve unlocked them.

27x Carriages all around Tamriel (using both Hearthfires and Dawnguard DLCs)
8x Ship/Boat transport options around the northern coast (and Ivarstead/Riften)
‘Dynamic’ pricing based on distance to your destination
Disable Fast Travel on Map Screen
Travel while over encumbered
Toggle Carriage/Boat locations on/off via the MCM menu.
Toggle Carriage/Boat destinations on/off via the MCM menu
Toggle map markers to show you location of Carriages/Ships on map screen

Version 3.70

Whiterun
Solitude
Markarth
Riften
Windhelm
Morthal
AngasMill
Darkwater Crossing
Dawnstar
Dayspring Canyon (only available with the Dawnguard DLC)
Dragon Bridge
Falkreath
Halfmoon Mill
Heartwood Mill
Helgen
Heljarchen Hall (only available with the Hearthfires version and if location has been discovered)
Ivarstead
Karthwasten
Kynesgrove
Lakeview Manor (only available with the Hearthfires version and if location has been discovered)
Old Hroldan
Riverwood
Rorikstead
Shor’s Stone
Stonehills
Windstad Manor (only available with the Hearthfires version and if location has been discovered)
Winterhold

Dawnstar
Icewater Jetty (only available with the Dawnguard DLC)
Ivarstead
Morthal
Riften
Solitude
Windhelm
Winterhold

1. If upgrading from a previous version, make sure you have completely removed any previous versions of this mod (see Uninstall below)

2. Install SKSE (not required for this mod, but is required for SkyUI, MCM and the ability to use the advanced features of BFT)

3. Install SkyUI and optionally SkyUI-Away if you want the vanilla UI system – for installation of SkyUI-Away see Gophers video here

4. Download the latest version of Better Fast Travel, if you have the Hearthfires DLC, download the Hearthfires edition, otherwise get the Vanilla version. Note that if you’re using the Unofficial Skyrim Patches make sure Better Fast Travel is after them in your load order (if you’re using BOSS or LOOT this should be done for you already) otherwise there is a chance this mod will not work correctly.

5a. For the BSA version place the BSA and ESP in your Skyrim directory ‘SteamSteamAppscommonSkyrimData’ then activate the ESP under ‘Data Files’ in the Skyrim launcher.

5b. For the Loose version place the ‘Data’ folder from the zip file into the Skyrim directory ‘SteamSteamAppscommonSkyrim’ and overwrite anything if prompted, then activate the ESP under ‘Data Files’ in the Skyrim launcher.

5c. For the NMM installation, open the archive in NMM and activate the mod.

1. Load your game and open MCM

2. Go to Better Fast Travel and click the button ‘Uninstall BFT’

3. Close MCM

4. You will get a notification on the top left of your screen that BFT is uninstalling, wait 30 or so seconds for another notification it’s been Uninstalled

5. Save your game

6a. For the BSA version delete these files
‘/Skyrim/Data/BFT Ships and Carriages.esp’
‘/Skyrim/Data/BFT Ships and Carriages.bsa’

6b. For the Loose version, to quickly delete all the Loose files associated with BFT, copy the file ‘Uninstall_BetterFastTravel.bat’ in the Optional folder to your ‘/Steam/Steam/Apps/common/Skyrim/’ directory (where SkyrimLauncher.exe and TESV.exe are located) then run it, it will delete only the files associated with this mod. If you want to double check, open the bat file in notepad. Alternatively you can delete the files manually, refer to the zip file for file names/locations.

7. Launch your save game from step 5 and Save your game again with the mod deactivated.

8. If you’re upgrading to a new version, install and activate the new version, then launch your game using the Save from Step 7, this will provide a clean start and any additional features added to the MCM menu (Disable Fast Travel for example) will work as intended.

1. Floating markers won’t always appear above Carriage Drivers or Ship Captains heads, not sure what the problem is but it sometimes doesn’t like having both Miscellaneous quests Ship Locations and Carriage Locations activated at the same time so try activating just the one you need, alternatively try toggling the quests under Miscellaneous or toggling the MCM option for Map Markers. This function was primarily meant to show you the location on the Map Screen and this works without issue.

2. If you’re using an ENB and toggle locations on/off while standing in front of them you may get some weird artifacts as theyappear/disappear, this is normal.

3. If you toggle ‘Disable Fast Travel’ in MCM then immediately try fast travelling on the map screen you may notice it isn’t working properly, this is because you haven’t given the game or papyrus enough time to recognise the change, when you toggle this give it to the count of 5 (only need to do this when you toggle it on) and it should then work without issue unless some other mod is interfering.

4. You can’t toggle the Locations or Destinations for Whiterun, Solitude, Markarth, Riften, Windhelm, Lakeview Manor, Windstad Manor or Heljarchen Hall. This is intended as I don’t want you to disable them, remove BFT then blame me your game is broken, if you find a way to do this it’s completely your fault as it isn’t a supported feature.

5. The Charge For Followers option is no longer showing in MCM, this is due to the number of follower mods out there and them doing their own thing in regards to tracking (or not tracking) how many followers are with you etc, it’s a black hole in terms on compatibility. Adding a slider/multiplier in MCM defeats the purpose as you can adjust pricing anyway, a dialogue option might work but again due to dialogue not being all that dynamic I can only support up to ‘x’ number yet people would likely have ‘y’ number and so it wouldn’t work for them. I’m not going to support or semi support a feature if I can’t get it to work how I originally intended. In saying that though the option is still part of v3.76 as it is something I will personally use as it took me quite a while to get working and works perfectly with Vanilla and 3DNPC followers, if you’d like to use it as well and understand completely that it isn’t a supported feature then in the game console type set bftgimmealltoggles to 42 and open MCM. This in turn will also let you toggle the vanilla carriage locations and destinations (they won’t be greyed out) which I might add again isn’t a supported feature either, if you post anything regarding these in the comments I will just delete them, you’ve been warned. Now with that out of the way if you’d like other follower mods to use this feature too you’ll either need to manually adjust the global variable PlayerFollowerCount yourself or get the mod creator of the follower to add it to their mod (ideally they should be doing this anyway), this feature works fine with anything that modifies the vanilla follower system including UFO, EFF and AFT

Become Jarl of Ivarstead
Dawnstar Fortified
Riverwood Reborn
Expanded Towns and Cities (you must use the BFT Patch provided in the ETaC patches)

Better Villages
Immersive Settlements
Touring Carriages

Bugs may appear but none can be specified.

You must contact me and obtain my permission before re-packaging any part of this mod.

Thanks to Sp0rk ! He made the Overhaul !

Thanks to SkyUI Team !

Thanks to Baron Of Hell


Author: Dj20 and Sp0rk
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