Less Tedious Thieves Guild
Remember that 125 job requirement for the full experience? Well, forget about that now.
So, hands up if you have honestly ever done the 125 jobs for the Thieves Guild without the use of a mod or some sort of cheat. If you have then I take my hat off to you. Personally, I have never done it, it was just too much to ask so I decided to change that while still being able to play the quest-line.
The following mod is a replacement script that brings the job requirements from 125 down to 25. I have tested this myself by doing 5 jobs each in the major holds in my current play-through.
NOTE: This mod is for a new game, I have heard word in the comments that it doesn’t work on an existing game if you’ve done more than 5 jobs for the Thieves Guild.
Detail
So, with the changes this is how things work. I’ll leave in brackets the old amount.
Jeweled Candlestick appears after 5 jobs. (5)
Ornate Drinking Horn appears after 10 jobs. (15)
Golden Ship Model appears after 11 jobs. (25)
Golden Urn appears after 13 jobs. (35)
Jeweled Goblet appears after 15 jobs. (45)
Jeweled Pitcher appears after 17 jobs (55)
Jeweled Flagon appears after 20 jobs. (75)
Safe appears next after 25 jobs. (125)
Incompatibilities
This mod replaces the TGREnablerHandlerQuestScript.pex script file so any other mod that does this will be
incompatible.
Nexus Mod Manager Installation
Download main file via “Download with Manager” button.
Activate in Nexus Mod Manager.
Manual Installation
Download files and extract the .7z archive with your tool of choice.
Move the folder “Scripts” to your Skyrim Data folder.