Blocking Animation Pack

Skyrim Mods |

Blocking Animation Pack

Blocking animation replacer for all melee weapon greatsword, battleaxe, warhammer, one-handed and dual wield. Works both in first person and third person view.

This mod make it looks like we avoid and deflected the attack, push it aside to left or right. Blocking animation for third person view, comes with three different variants for each state except dual wield. BUT dual wield have full package of blocking that contains blockbash, blockbashintro, blockidle, blockanticipate, movingblockidle in 3rd person view. Whether we push the incoming attacks aside to left, to right, downwards, upwards – every weapon have its own style.

I dont know why that three states triggers the same single looks in vanilla. Actually there is 3 files in Skyrim Bsa, but all was absorbing style – pull the weapon backwards only with different speed. Thats what i change, make it go different angles and make it looks like we are deflecting the hit and push it away. Also feels like enemy really “chasing” you, not targeting same exact point of player weapon all the time. Dont like the feels that vanilla blocking makes me take the damage willingly. I dont want to take dem attacks straight, i push it aside.

Version 1.3 add stabbing bash. Version 1.4 add first person parrying animation. I didn`t make this new first person animation, i found it hidden in “recoil animation”. For new 1stperson parrying version that i make you can find it here.

Available for Skyrim Special Edition
https://www.skyrimodding.com/blocking-animation-pack-sse/

2hw_blockhit
2hw_blockhita
2hw_blockhitb

2hm_blockhit
2hm_blockhita
2hm_blockhitb
2hm_blockidle

1hm_blockhit
1hm_blockhita
1hm_blockhitb
1hm_blockidle

bow_blockhit
dw1hm1hmblockbash
dw1hm1hmblockbashintro
dw1hm1hmblockbashpower
dw1hm1hmblockidle
dw1hm1hmblockanticipate
dw1hm1hmmovingblockidle

For dual wield blocking or 1hm in right hand & spells in left hand stance to works – must have Dual Wield Parrying

But if you dont download and using dual wield parrying requirements, the file in Data wont make any problems, the game simply dont read it. If you have bug or issues report with Dual Wield Parrying sorry i cant answer in the comments you better ask author in related page, only mod creator himself can help you with it. You can use LOOT or TES5Edit to manage your conflict mods

Use installer manager or just copy to game folder
Steam/Steamapps/Common/Skyrim/Data/

Folder structure
1. Data/meshes/actors/character/animations
2. Data/meshes/actors/character/_1stperson/animations

If you only want 3rd person view animation and dont like 1st person animation delete folder structure No.2 – and vice versa.

Update log
v1.0
Release
v1.1
Change dual wield idle
dw1hm1hmblockidle.hkx
v1.2
Add new stab bash for onehanded and dual wield
1hm_blockbash.hkx
1hm_blockbashpower.hkx
dw1hm1hmblockbash.hkx
v1.3
Change dual Wield stab intro and power bash
dw1hm1hmblockbashintro.hkx
dw1hm1hmblockbashpower.hkx
V1.4
Add First person parry animation for Greatsword 2hm, Sword 1hm, Battleaxe, Warhammer 2hw and dual wield, fix sword clipping in dual wield block idle first person view
v1.5
New 2hm_idle, anticipate and stabbing bash for greatswords 3rd person
v1.6
Change 2hm_blockidle.hkx
v1.7
Change 2hm_blockidle.hkx and 2hm_blockhitb.hkx
v1.82
New dual wield blocking


Author: 5poiler
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