Death Knights of Skyrim
– 9 new Races
– new armors
-Questline
– 52 new Spells
– Turn Followers into Death Knights
– A Custom Made Levelingsystem for Death Knight´s
And more!
[[Notice: Broken images have been removed from this page by the Nexus Mods staff]]
DEATH KNIGHT´S OF SKYRIM
BY TheSkoomaKing
Requires: Dawnguard, and latest update of Skyrim!
In order for this mod to work properly you must have Bigger And Badder Lich King Armor
Remember to like us on Facebook!
UPDATE 1.1 HAS BEEN RELEASED. Make sure to read what is new below!
Feel free to PM me if you have any ideas or Questions about the mod!
Remember to Endorse and Vote if you like the mod!
This is a small trailer ive made for the mod, however it is not very well done since i do not have that much experience with making movies, this was one of the first i´ve ever made! So tell me what you think!! 🙂
This mods adds 9 new playable races.
The Death Knight Version of each nine races of tamriel.
Once you reach level 10 you will have to choose what kind of Death Knight you
would like to be. A Specialization. If you then later feel that you chose the wrong specialization, then have no fear. You can visit the Shrine of Replacement inside Acherus anytime to change your specialization.
NOTE: once you have used the Shrine you must then fast travel in order for the script to update itself.
This is so much more than just a regular Racemod.
There is two ways of becoming a Death Knight:
– You create a new Character
Note: When you first hover over the character when you create a new character, you must then
scroll up and down the race list again until the eyes appears ( sorry its really wierd! will do a video about this! )
– Turning your already existing Character:
once you load your game with a race that is not a Death Knight, you will be given a ” Death Knight Configure
Skull, simply Drop it and then pick it up and you will have an option to start the death knight
quest. ( P.S if you are a vampire this doesnt work! )
Note: Once you get teleported, dont take a step forward before you have saved your game then loaded it
up again, there is a dialogue issue surrounding Scenes.
Meet the Lich King Himself:
– Fight for the Lich King himself in a new Featured Questline ( Not finished! )
Note: the questline is not available as of now, but in every update i will bring atleast one or two quests (Death Knight Only)
The Quest ” Destroying the Weak ” is NOT finished, do not try to complete it just yet, i added it only to avoid problems later on when the new update comes
Death Knight Armors
Death Plate:
– Craftable armor ( Requires Dragonsmith Perk )
– Is a little better then Dragonbone Armor
– A Lesser version of the armor can be found in Acherus for newly Created Death Knights.
Scourge Lord Armor:
– Craftable armor ( Requires Dragonsmith Perk )
– Is a little better then Deathplate Armor
A master of Death and Decay, spreading infection and controlling undead minions
to do his/her bidding.
– Raise Dead.
Summon a Undead Creature to fight for you until it dies.
– Death Pact.
Sacrifices your Undead Minion and giving you 100 health back.
( Raise Dead Minions only and can only be used one time every day. )
– Pestilence.
Infect your Target with every known Diseases from Skyrim. weakening your enemy.
– Unholy Strikes.
Each time you hit an opponent. There is a 40% chance that they will be inflicted by Blood Plague and Frost Fever. Blood plague damage the target for 10% and Frost fever Slows the target for the same amount of time.
– Improved Death Coil.
Your Death Coil does 50% More Damage.
– Summon Gargoyle ( Power )
Once a day you may summon a powerful Gargoyle to fight for you.
– Unholy Frenzy
Your target becomes 20% stronger for 10 seconds, however he loses health over time during the effect
– Unholy Plague ( Level 70 )
You cast a tormenting plague on the target, if the target dies within the duration of the plague it will become an undead and will follow you until it dies.
An Icy harbinger of Doom, channeling runic power and delivering vicious
weapon strikes.
– Dualwield Specialization
Frost Death Knight´s does more Damage with Dualwielding Power attacks.
– Raise Dead.
Summons a Undead Minion to fight for you for 30 seconds
– Chains of Ice ( lvl 20 )
You trap your target in ice, slows the target by 25% for 12 seconds.
– Pillar of Frost ( level 40 )
You take half as much damage and do double damage
– Wall of Ice ( level 50 )
You cast a powerful icebeam at the ground, damaging anyone that walks through it.
– Frost Fever.
Inflict Frost damage and slows your opponent
– Frost Immunity.
100% Frost Resistance.
– Icebound Fortitude. ( level 30 )
Increases your Armor by 25% for 30 seconds
– Remorseless Winter. ( level 40 )
Creates a Frost Cloak around the player, throwing powerful cold wind at your enemies.
– Hungering Cold.
Every target within a 10 yard will become solid ice for 10 seconds.
– Howling Blast ( level 30 )
You cast a powerful frost beam that damages nearby targets
of the target it hits.
– Rune of Frost ( level 50 )
You cast a rune of Frost on the ground, anyone who contact the rune will be frozen solid for 10 seconds
– Storm of Ice ( Level 70 )
You cast a storm of Ice at the target, damaging it and slows the target by 70% for 10 seconds.
The effect cannot be resisted
A Dark Guardian who manipulates and corrupts life energy to sustain himself/herself
in the face of an enemy onslaught.
– Raise Dead.
Summons a Undead Minion to fight for you for 30 seconds
– Death Pact.
Sacrifices your Undead Minion and giving you 100 health back.
( Raise Dead Minions only and can only be used one time every day. )
– Two-Handed Specialization
Blood Death Knight´s does 20% more damage with Two-Handed Weapons.
– Avoid Death ( Perk )
Once a day if your health falls below 10% you will instantly gain 100 health points
– Vampiric Blood.
Increases your health Regeneration
– Blood Strikes. ( Perk )
Each time you hit a target. There is a 15% chance to regain some of your Health.
– Consume Magic ( level 40 )
You cast a beam of magicka on your target, consuming their Magicka.
– Consume Stamina ( level 30 )
You cast a beam of magicka on your target, consuming their Stamina.
– Rune of Blood ( Level 50 )
You cast a rune of blood on the ground, anyone who contacts the rune will be damage by blood damage.
– Veteran of the Third War. ( Ability )
Permanently grants you 100 more health.
– Mark of Blood ( Level 70 Power)
You mark the target, each time the target hits you will you be healed for 20hp. The mark holds for
15 seconds
All Specialization Spells:
– True Evil ( passive )
Death Knights are now considered as Undead. Therefore, silver weapons does double the damage to you
– Path of Frost
Grants you The Ability to walk on water for 30 seconds
– Summon Acherus Deathcharger:
Summons The Acherus Deathcharger, custom horse for Death Knights only!
– Death Grip ( Level 30 )
Grip the current target to your location, hold to toss him away when releasing.
– Deathgate:
Teleports you to Acherus. ( WIP )
Note: this spell is like 50% finished, so make a clean save before going in there.
In the near future the place will not even look the same so please do not complain about the looks.
– Death Coil
Send a powerful Bolt at your enemy.
– Army of The Dead ( Level 70 )
Conjures a vile horde of Undead to tare you enemies apart for 30 seconds
– Corpse Explode ( Level 70 )
if cast on a corpse. The corpse will explode after three seconds damaging anyone nearby ( wip )
( this spell works great but the visuals for it is kinda lame for now )
– Dark Resurrection:
Reanimates your current Target, Turning it to a Death Knight like yourself.
Will follow your every command until it takes it´s last breath.
( Your target becomes a Companion/follower )
Reanimate your enemies or betray your friends so that they can become your
slaves.
New Weapons And Armor fit for a Death Knight
BUG FIXES:
– Fix for the vanishing eyes for some of the followers when you use Dark Resurrection.
– Dialogue fix for Dark Resurrection.
RUNEFORGING
– Visit Acherus. There you can learn how to Runeforge your weapons. Permanently adding a powerful enchant them.
CONTROL UNDEAD ( it was originally meant to be in the first release, but the dialogue did´t work so removed it for now )
– You dominate the mind of the targeted Undead Creature. Forcing him to follow your every command until
death claims him
RAISED LEVEL CAP ( 80 )
– New Quest: Fall of The Lich King
Once you reach level 80 with your death knight, the time has finally come to destroy your evil master.
With the help of Tirion Fordring and The Champions of Azeroth, you will take the fight to Arthas and you
will tare down the walls of Icecrown. Two ways to end the quest.. Evil way..Good way.
– New Spells and Abilites.
NEW IN UPDATE 1.1
NOTE: important if you are updating the mod! You must visit the Shrine of replacement in order to get some of the new spells.
(( The questline has been delayed, because of a stupid dialogue bug that i cannot fix atm.))
As of update 1.1 Acherus is now floating in the air! You can now go outside the acherus and use your fast travel from there! It is located High above Windhelm
BUGFIXES
– Veteran of The Third War will no longer make you unkillable.
– Consume Magicka and Stamina now is a channeling beam, instead of a bolt.
– several minor bugfixes
===================================================================================
– Blood, Frost, Unholy Presence
– Blood Presence.
Increases your Armor by 25% while in Blood Presence
– Frost Presence.
Increases your damage by 10% while in Frost Presence.
– Unholy Presence.
Increases your attack speed by 15% while in Unholy Presence
Only one presence can be activated at the same time.
===================================================================================
Change Specialization: Read more about this at top of the description!
===================================================================================
– Two new Armor´s fit for a Death Knight
Death Plate ( was missing files in prev. update )
Scourge Lord Armor
===================================================================================
– Death Knight Leveling system Cap raised to (70)
You can now level to 70 and get updated spells.
– New Spells and Abilites for level 70.
– Army of The Dead
Conjures a vile horde of Undead to tare you enemies apart for 30 seconds
– Corpse Explode
if cast on a corpse. The corpse will explode after three seconds damaging anyone nearby
– True Evil ( passive )
Death Knights are now considered as Undead. Therefore, silver weapons does double the damage
– Mark of Blood ( Blood, power )
You mark the target, each time the target hits you will you be healed. The mark holds for
15 seconds.
– Storm of Ice ( Frost )
You cast a storm of Ice at the target, damaging it and slows the target by 70% for 10 seconds.
The effect cannot be resisted
– Unholy Plague ( Unholy )
You cast a tormenting plague on the target, if the target dies he will become an undead and will follow
you until he dies.
– Rune of Blood ( blood )
You cast a rune of blood on the ground, anyone who contacts the rune will be damage by blood damage.
– Rune of Frost ( frost )
You cast a rune of Frost on the ground, anyone who contact the rune will be frozen solid for 10 seconds
===================================================================================
LEVELING SYSTEM:
As you level your Death Knight you will unlock and improve your Death Knight
Spells and Abilities.
New spells and abilities will be given to you at level:
level 10,20,30,40,50,60,70,
The Death Knight Leveling System will cap at level 70. And once you reach level
70 your powers have reached maximum power and the Spells Army of The Dead,Corpse Explode, Mark of Blood ( bloodspec ), Storm of Ice ( Frostspec ) and Unholy Plague ( Unholyspec ) will be available to you
Just to make clear. When i say that the level caps at 70, i mean for the Death Knight spells only,
you can still level up the original way!