Detailed Mine Markers
This mod adds the type of ore in each mine to it’s name on the map and adds a number of mines to the map.
If I was going around, filling in my map, myself, as I explored mines; I would put a note, on the map, as to what each mine was. That way I wouldn’t go half way across the country and waste time mining in an iron mine, if I needed gold! This mod adds the type of ore in each mine to it’s name on the map, so mines like ‘Bilegulch Mine’ become ‘Bilegulch Mine (Orichalcum).’ It also adds a number of map markers, to mines on the map, so that main cities don’t have ores appended to their names.
MINES WITH ALTERED NAMES:
Bilegulch Mine (Orichalcum)
Embershard Mine (Iron)
Gloombound Mine (Ebony)
Kolskegger Mine (Gold)
Left Hand Mine (Iron)
Lost Prospect Mine (Gold)
Northwind Mine (Iron)
Soljund’s Sinkhole (Moonstone)
Whistling Mine (Iron)
MAP MARKERS ADDED TO THE MAP:
Dushnikh Mine (Orichalcum)
Fenn’s Gulch Mine (Silver)
Fort Fellhammer Mine (Iron)
Goldenrock Mine (Corundum)
Halted Stream Mine (Iron)
Iron Breaker Mine (Iron)
Mor Khazgur Mine (Orichalcum)
Quicksilver Mine (Quicksilver)
Redbelly Mine (Ebony)
Rockwallow Mine (Iron)
Sanuarach Mine (Silver)
Steamscorch Mine (Malachite)
MAP MARKER CHANGES:
Soljund’s Sinkhole (Cave -> Mine): The cave is short, contains more then enough mining spots, and is the only Moonstone mine.
Darkwater Crossing (Mine -> Town): Goldenrock Mine is now marked, itself. The settlement can be shown as a settlement.
SKUP COMPATIBILITY MOD DIFFERENCES:
Updated Redbelly Mine to Iron.
Updated Northwind Mine to Ebony.
NOTE:
Please let me know if anyone sees any errors, or let me know if you have any requests or opinions. I am here to serve! This is a very simple mod; however, so I don’t expect many.
Some people might find the inclusion of some map markers (like Fort Fellhammer) to be redundant, as there is a marker for the
Fort and the Mine. I, personally, wanted to be able to find a fort (or get the marker from a quest) without psychic knowledge that there was a mine inside. I also like the fort still being marked as a fort, not a mine. But tell me what you think!
CREDIT:
The original idea came from Boom’s Detailed Map Markers. Unfortunately, Boom has not updated in quite a while and some of the markers are incorrect. Also, Boom’s mod is only available on the Skyrim Workshop. As I hate the workshop, I decided to rebuild Boom’s mod for Nexus! I rebuilt it from the ground up, I did not use any of Boom’s mod; not even as a template.
UPDATES:
v1.0 – RELEASE
Changed the names of 9 mines.
Added 12 map markers to Mines in the game.
Changed Soljund’s Sinkhole from a cave map marker to a mine map marker.
v1.1
Changed Darkwater Crossing’s map marker from a mine to a town.
Added SKUP Compatibility mod.