Dynamic Loot Mod Add-ons
This is a selection of patches for Dynamic Loot that will allow you to find weapons and armor from other mods.
First of all you will of course need Dynamic Loot by 3JIou.
Then you simply need to have installed the correct version of the mods for the patches you want to use. In your load order make sure the weapon or armor mod is loaded first, before the corresponding Dynamic Loot patch.
These are the mods that I’ve made patches for:
1. Immersive Armors by Hothtrooper44 and Eckss
Version 7.1
Includes all armor sets and variants. Wherever a set can be heavy, light or unarmored such as the Ebony Mage or Tribunal Robes set, there’s a chance to find it as any of those. Please note that the patch has nothing to do with Immersive Armors’ MCM menu, so if you turn off the distribution of a particular set in there you could still find it as dynamic loot.
2. Immersive Weapons by Hothtrooper44 and Eckss
Version 1.5
3. Warmonger Armory by Batmanna
Version 1.2.55
There are two versions of the Dynamic Loot patch, depending on whether you also use Warmonger Armory’s DLC add-on or not. You will only need one of them.
4. Lore Weapon Expansion by InsanitySorrow and Elvarheim
Version 1.3
5. aMidianBorn Book Of Silence Content Addon by CaBaL and kryptopyr
Version 1.9
Only use if you have the optional “Content Addon” for Book Of Silence, which adds multiple variants of some armor sets.
6. Heavy Armory by PrivateEye
Version 2.4B (Dragonborn Version)
You will also need the 2.0DG file if you want to use the version of the patch that includes the Dawnguard additions.
There’s also a patch for the CCO Supported version, which is available at the Complete Crafting Overhaul Remade mod page, under miscellaneous files. The CCO version of Heavy Armory merges the Dragonborn and Dawnguard additions in one esp.
7. Common Clothes by FranklinZunge
Version .93
Dynamic Loot currently only has a limited number of mod slots, so this patch shares the same slot as the patch for the aMidianBorn Book of Silence. If you want to use both, download the alternate version of the Common Clothes patch under Optional Files instead of the one under Main Files. That version merges the Dynamic Loot lists for both patches, so they will work together.
8. Ghosus Weapon Pack by Ghosu
Version 1.8
Dynamic Loot currently only has a limited number of mod slots, so this patch shares the same slot as the patch for Lore Weapon Expansion. If you want to use both, download the alternate version of the Ghosus Weapon Pack patch under Optional Files instead of the one under Main Files. That version merges the Dynamic Loot lists for both patches, so they will work together.
9. JaySuS Swords by JaySuS
Version 13D or Version 14, updated by Sharlikran
Dynamic Loot currently only has a limited number of mod slots, so this patch shares the same slot as the patch for Immersive Weapons. If you want to use both, download the alternate version of the Immersive Weapons patch under Optional Files instead of the one under Main Files. That version merges the Dynamic Loot lists for both patches, so they will work together. If you use the merged Immersive Armors and Weapons patch, you’ll need the other alternate version.
There’s also another set of JaySuS Swords patches for users of Complete Crafting Overhaul Remade, which already has the mod integrated. Remember to install JaySuS’ models and textures too, as per the CCO-R instructions.
10. Armoury of Tamriel by Is This Display Name Taken?/Albatross, Arctorius, Ishmael the Forsaken & Baratan
Version 2 (Can only be downloaded from the above link currently, v2 not available yet on Nexus)
There are patches available for each individual module, as well as a complete version which patches the main mod and DLC modules.
The patches for the Dawnguard and Dragonborn modules require you to have the official DLC addons (DynamicLoot_DG.esp & DynamicLoot_DB.esp) from the Dynamic Loot installer.
Enchantments – Spellblade by Shinokage
Version 1.1.022
This patch will add a variety of Spellblade’s enchantments to Dynamic Loot’s enchantment lists, so that they can be applied to weapons.
In “Optional files” you’ll also find a merged esp for Immersive Armors and Immersive Weapons if you use those together.
If you’re short on space for esp files and familiar with TES5Edit, you can safely merge these patches together using the Merge Plugins Script by matortheeternal.