Fantasy Forest Overhaul
This mod adds thousands of new trees to Skyrim. Updated 2/21/20 fixed dirty edits
Overhaul Details
The Rift: Trees in the Rift are now green and purple with more added purple aspens along the Morrowind border. Ground cover and falling leaves have been changed to match the tree leaves.
Falkreath: All pines have been recolored and a few new models have been added. Golden and Yellow Pine groves border the Reach. Two new types of pines have been added to the forest but they do not replace vanilla pines. Green aspens now border Lake Ilinalta
The Reach: Added a dead forest with more reach trees and also added some dead aspens. The dead forest runs from Markarth to Falkreath. The northern Reach is now an early fall forest (green and colored aspens) and runs from Markarth to Dragonbridge.
Haafingar: The southern tier of the hold is now a late fall forest with little to no green aspens, and also a few dead aspens. The pine forest now has golden, evergreen and red pine trees…version 3 now has snowy red and yellow pines
Hjaalmarch: The Marshes now have two types of mushrooms (more in future updates) and the shorelines are lined with multi-colored reeds as well as a few flowers from Morrowind. Golden pines and purple aspens also dot the landscape.
The Pale: A dead pine forest is now on the outskirts of Dawnstar, with more snowy pines scattered around the hold
Eastmarch: Expanded the size of Witchmist Grove (3-4 times more trees) and added an aspen forest along the border to The Rift. Colorful dead pine trees and some needle-less dead pines have been added to the hot springs area
Winterhold: Added some snowy pines along the path to Winterhold and also some near Saarthal.
Whiterun: No changes except replace some vanilla pines
Fall Forest Version (no longer supported as of version 4 but still available in old files section)
The Rift: Trees in the Rift are now fall colors (brown, dark red, orange and a few green varieties) with a few added purple and brown aspens along the Morrowind border.
Falkreath: Golden and Yellow Pine groves border the Reach. Fall Colored aspens now border Lake Ilinalta.
Two new types of pines have been added to the forest but they do not replace vanilla pines.
The Reach: All reach trees and dead aspens have been replaced by fall colored aspens, as well as hundreds of added aspens. The entire Reach is now a fall forest
Haafingar: The southern tier of the hold is now a late fall forest with little to no green aspens. The pine forest now has golden, evergreen and red pine trees. Version 3 includes snowy colored pines.
Hjaalmarch: The Marshes now have two types of mushrooms (more in future updates)
and the shorelines are lined with multi-colored reeds as well as a few flowers from Morrowind. Golden pines and purple aspens also dot the
landscape.
The Pale: A dead pine forest is now on the outskirts of Dawnstar (this will be larger in future updates). New colorful snowy pines have been added all across the hold.
Eastmarch: Expanded the size of Witchmist Grove (3-4 times more trees) and added an aspen forest along the border to The Rift. Colorful
dead pine trees and some needle-less dead pines have been added to the
hot springs area
Winterhold: Added some snowy pines along the path to Winterhold and also some near Saarthal.
Whiterun: No changes
SSE VERSION NOW AVAILABLE THANKS TO THE AMAZING FOR WORK OF BLUBBODE
Compatibility:
– This mod is compatible with other tree and landscape mods IF you use TES5LODGen or DynDOLOD. If you plan to generate tree LOD then intsall the Core Files plus Billboards in the Main files section
– Whiterun has not been touched with new trees. Therefore, any mod that adds objects and trees to those ares is compatible with this mod. This mod is out of box compatible with The Great Forest of Whiterun Hold IF you use TES5LODGen or DynDOLOD.
– Interiors have not been touched so all city and town overhauls will be compatible. This mod does not add grass or shrubs so ALL grass mods are compatible.
– Disable any weird looking or floating trees with the command console . Mods that make major changes to landscapes or add objects to overhauled areas may cause issues, so please let me know if you have a tree growing inside your custom house or town mod.
Installation:
– Install only one main file.
– DynDOLOD and TES5LODGen users should install the Core Files plus Billboards Main File
– Skyrim Flora Overhaul users should install SFO first, then install the loose files version of FFO, then install the SFO patch and overwrite when asked.
– install the update file and overwrite AFTER installing one of the main files
Credits: This mod was made using the Bethesda Creation Kit and the following modders resources:
1) Mentha’s More Colorful Trees for all the new aspens and pines
2) Phitt’s Sheogorad Resources for the marshmerrow and stoneflower plants
3) 3AM trees for the dead pines and vurt for the textures
4) Zilav’s TreeLOD billboard generator allowed me to create some of the billboards
5) TES5LODGen by Zilav for creating the LOD files (you should be using this too, or DynDOLOD!!)
6) Bethesda for some vanilla meshes and textures that i just recolored with photoshop
7) GKB tree resource for some pine and birch models and textures
8) Hoddminir landscape textures for fall forest
please give any donations to the authors listed above for their outstanding work.