Female Animation Pack

Skyrim Mods |

Female Animation Pack

BBP Mesh Support TBBP Mesh UnSupport?Waiting

SOME ANIMATIONS APPLY TO BOTH MALE AND FEMALE.
IF YOU WANT THIS TO APPLY ONLY TO YOUR CHARACTER OR FEMALE ONLY, USE FNIS AND PC EXCLUSIVE ANIMATION PATH

– Install
— Data folder Copy and Paste
— Animation bug fix Tips (2013/01/07) New!

Data\Meshes\actors\character\animations
– 1hm_attackleft.hkx
– 1hm_attackpower.hkx
– 1hm_attackright.hkx
– 1hm_equip.hkx
– 1hm_idle.hkx
– 1hm_recoilleft.hkx
– 1hm_recoilright.hkx
– 1hm_recoiltimed.hkx
– 1hm_runbackward.hkx
– 1hm_runbackwardleft.hkx
– 1hm_runbackwardright.hkx
– 1hm_runbwdattackleft.hkx
– 1hm_runbwdattackleftintro.hkx
– 1hm_runbwdattackright.hkx
– 1hm_runbwdattackrightintro.hkx
– 1hm_runforward.hkx
– 1hm_runforwardleft.hkx
– 1hm_runforwardright.hkx
– 1hm_runfwdattackleft.hkx
– 1hm_runfwdattackleftintro.hkx
– 1hm_runfwdattackright.hkx
– 1hm_runfwdattackrightintro.hkx
– 1hm_runleft.hkx
– 1hm_runright.hkx
– 1hm_runstrafeleft.hkx
– 1hm_runstraferight.hkx
– 1hm_turnleft180.hkx
– 1hm_turnleft60.hkx
– 1hm_turnright180.hkx
– 1hm_turnright60.hkx
– 1hm_unequip.hkx
– 1hm_walkbackward.hkx
– 1hm_walkbackwardleft.hkx
– 1hm_walkbackwardright.hkx
– 1hm_walkbwdattackleft.hkx
– 1hm_walkbwdattackleftintro.hkx
– 1hm_walkbwdattackright.hkx
– 1hm_walkbwdattackrightintro.hkx
– 1hm_walkforward.hkx
– 1hm_walkforwardleft.hkx
– 1hm_walkforwardright.hkx
– 1hm_walkfwdattackleft.hkx
– 1hm_walkfwdattackleftintro.hkx
– 1hm_walkfwdattackright.hkx
– 1hm_walkfwdattackrightintro.hkx
– 1hm_walkleft.hkx
– 1hm_walkright.hkx
– axe_equip.hkx
– axe_unequip.hkx
– bowdrawn_turnleft180.hkx
– bowdrawn_turnleft60.hkx
– bowdrawn_turnright180.hkx
– bowdrawn_turnright60.hkx
– bowdrawn_walkbackward.hkx
– bowdrawn_walkbackwardleft.hkx
– bowdrawn_walkbackwardright.hkx
– bowdrawn_walkforward.hkx
– bowdrawn_walkforwardleft.hkx
– bowdrawn_walkforwardright.hkx
– bowdrawn_walkleft.hkx
– bowdrawn_walkright.hkx
– bow_boundbowequip.hkx
– bow_drawlight.hkx
– bow_equip.hkx
– bow_idledrawn.hkx
– bow_idleheld.hkx
– bow_release.hkx
– bow_runbackward.hkx
– bow_runbackwardleft.hkx
– bow_runbackwardright.hkx
– bow_runforward.hkx
– bow_runforwardleft.hkx
– bow_runforwardright.hkx
– bow_runleft.hkx
– bow_runright.hkx
– bow_runstrafeleft.hkx
– bow_runstraferight.hkx
– bow_turnleft180.hkx
– bow_turnleft60.hkx
– bow_turnright180.hkx
– bow_turnright60.hkx
– bow_unequip.hkx
– bow_walkbackward.hkx
– bow_walkbackwardleft.hkx
– bow_walkbackwardright.hkx
– bow_walkforward.hkx
– bow_walkforwardleft.hkx
– bow_walkforwardright.hkx
– bow_walkleft.hkx
– bow_walkright.hkx
– dag_equip.hkx
– dag_unequip.hkx
– dualmagic_Idle.hkx
– dw1hm1hmidle.hkx
– dw1hm1hm_attackright.hkx
– dw1hm1hm_attackrightintro.hkx
– dw1hm1hm_powerattack.hkx
– dw1hm1hm_specialattackpower.hkx
– dwrunback_attackright.hkx
– dwrunforward_attackright.hkx
– dwwalkback_attackright.hkx
– dwwalkforward_attackright.hkx
– dw_attackpowerstab.hkx
– magcast_runbackward.hkx
– magcast_runbackwrdleft.hkx
– magcast_runbckwrdright.hkx
– magcast_runforward.hkx
– magcast_runforwardleft.hkx
– magcast_runfrwrdright.hkx
– magcast_runleft.hkx
– magcast_runright.hkx
– magcast_runstrafeleft.hkx
– magcast_runstraferight.hkx
– magcast_turnleft180.hkx
– magcast_turnleft60.hkx
– magcast_turnright180.hkx
– magcast_turnright60.hkx
– magcast_walkbackward.hkx
– magcast_walkbckwrdleft.hkx
– magcast_walkbckwrdrht.hkx
– magcast_walkforward.hkx
– magcast_walkforwrdleft.hkx
– magcast_walkfrwrdright.hkx
– magcast_walkleft.hkx
– magcast_walkright.hkx
– mag_runbackward.hkx
– mag_runbackwardleft.hkx
– mag_runbackwardright.hkx
– mag_runforward.hkx
– mag_runforwardleft.hkx
– mag_runforwardright.hkx
– mag_runleft.hkx
– mag_runright.hkx
– mag_runstrafeleft.hkx
– mag_runstraferight.hkx
– mag_turnleft180.hkx
– mag_turnleft60.hkx
– mag_turnright180.hkx
– mag_turnright60.hkx
– mag_walkbackward.hkx
– mag_walkbackwardleft.hkx
– mag_walkbackwardright.hkx
– mag_walkforward.hkx
– mag_walkforwardleft.hkx
– mag_walkforwardright.hkx
– mag_walkleft.hkx
– mag_walkright.hkx
– mlhmrh_aimedconcentrationloop.hkx
– mlh_aimedconcentration.hkx
– mlh_chargeloop.hkx
– mlh_idle.hkx
– mlh_preaimedcon.hkx
– mlh_precharge.hkx
– mlh_preready.hkx
– mlh_preselfcon.hkx
– mlh_readyloop.hkx
– mlh_release.hkx
– mlh_selfchargeloop.hkx
– mlh_selfconcentration.hkx
– mlh_selfprecharge.hkx
– mlh_selfreadyloop.hkx
– mlh_selfrelease.hkx
– mrh_aimedconcentration.hkx
– mrh_chargeloop.hkx
– mrh_idle.hkx
– mrh_preaimedcon.hkx
– mrh_precharge.hkx
– mrh_preready.hkx
– mrh_preselfcon.hkx
– mrh_readyloop.hkx
– mrh_release.hkx
– mrh_selfchargeloop.hkx
– mrh_selfconcentration.hkx
– mrh_selfprecharge.hkx
– mrh_selfreadyloop.hkx
– mrh_selfrelease.hkx
– mt_jump.hkx
– mt_jumpfall.hkx
– mt_jumpfallleft.hkx
– mt_jumpfallright.hkx
– mt_jumpfast.hkx
– mt_jumpfastleft.hkx
– mt_jumpfastright.hkx
– mt_jumpland.hkx
– mt_jumplandleft.hkx
– mt_jumplandright.hkx
– mt_jumpleft.hkx
– mt_jumpright.hkx
– shd_blockanticipate.hkx
– shd_blockbash.hkx
– shd_blockbashintro.hkx
– shd_blockhit.hkx
– shd_blockhit_vara.hkx
– shd_blockhit_varb.hkx
– shd_blockidle.hkx
– shd_blocktimed.hkx
– shd_turnleft180.hkx
– shd_turnleft60.hkx
– shd_turnright180.hkx
– shd_turnright60.hkx
– staffmagicright_runarm.hkx
– staffmagicright_walkarm.hkx
– staffmagic_runarm.hkx
– staffmagic_walkarm.hkx
– staffright_idle.hkx
– staff_idle.hkx

Data\Meshes\actors\character\animations\female
— mt_idle.hkx
— mt_runbackward.hkx
— mt_runbackwardleft.hkx
— mt_runbackwardright.hkx
— mt_runforward.hkx
— mt_runforwardleft.hkx
— mt_runforwardright.hkx
— mt_runleft.hkx
— mt_runright.hkx
— mt_walkbackward.hkx
— mt_walkbackwardleft.hkx
— mt_walkbackwardright.hkx
— mt_walkforward.hkx
— mt_walkforwardleft.hkx
— mt_walkforwardright.hkx
— mt_walkleft.hkx
— mt_walkright.hkx


Author: NonokuraSan
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