Flintlock Pistol – By Mikloud
My edited version of the Pistols For Skyrim
This mod adds a Flintlock Pistol to Skyrim. Even though I have tried to balance it to not be too strong. If you still think this is too much then I suggest getting Wars in Skyrim and Deadly Dragons. Then no matter how much fire power you have you will still end up dead.
Some facts about these guns:
Damage: Easily editable in scrips now. I will post a video shortly, or you can open the gunDamageScript in CK. It is fairly well documented.
The total damage = (((archery/2) * (overdraw/2) * 1.5) + 10)
The duration is 40 diminishing ticks over 10 secs.
Base range: 10k units (compaired to the 60k for arrows and 768 for the flames projectile)
Chance for instant kill: (archery / 5) = % (archery/50 for dragons)
Effects: the “Fus” shout (this provides the nice stagger effect)
Also each successful shot will level your Archery skill by 20 (This is subject to change – input needed).
CC:
Flintlock Pistol: xx000D62
Crafted in MISC at any forge
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Future updates:
-Tweaks
-bullet holes
-bullets
-charge system
-the true single shot
-make the mod more…modular
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Flintlock Pistol v2.9a and b:
-Fixed coding error in old version
-added notifications of damage and damage multipliers.
Thanks to BleydThePirate for pointing out the error in the scripts. Like I said last time there was no testing last time. This time at least 10 guards died.
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Flintlock Pistol v2.8a and b:
-due to popular request I have add two versions of the script. One does the normal decaying dot damage (a). The other does all the damage up front in one hit (b).
-Added support for Sneak attacks and the Deadly Aim perk should properly increase damage.
-Added support for Critical Shot perk.
Unfortunately I do not have Skyrim installed at this time so these changes were made with basically no testing, but if things work like they did 6 months ago it should all go well. Let me know if there seems to be anything unexpected.
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Initial Release:
Done in Skyedit – fixed some bugs from orginal, but still lots of problems
SO…I edited the enchantments a bit to my liking. In the old version the strait fire damage was set to 2500. I lowered it to 60. It still has the same 40 damage over 3 secs. The stagger affect is basically a Fus shout. I took off the mehrunes razor enchant cause although I think it should be on there it doesn’t work (cause your not actually pistol whipping them with the gun[which would be bad ass if it could. Then I would have to port a witch hunter from WAR]).
Also, no more rapid fire flamethrower pistol. It functions like a normal staff. I also fix the bow twang sound bug.
So in summation this gun will not kill someone (of decent level) in one hit, but it will be a great way to catch someone if they are running or an opener or distraction.
Note: The mesh, textures, and sounds are not my own. Credit for that goes to Fly1918. And they look beautiful too.