Floating Healthbars
Adds floating healthbars to any Actors engaged in combat.
Requires SKSE 1.7.1 or greater
Note that this is obviously not an immersive mod.
What does it do?
Adds floating healthbars in the world (Not really, just an illusion) to any Actor engaged in combat.
How does it work?
The SKSE plugin injects an additional layer into the HUD and registers a special HUD component internally for this layer. The layer is updated on a per frame-basis and converts the Actor’s head position to Screen position and is scaled accordingly by depth (Quest markers follow the same concept). The bars also make a line-of-sight check to ensure you can actually see the Actor to see the healthbar.
How do I change the bar colors?
This can be done in the text file “Data\Interface\Exported\hud_extension_config.txt” the bars follow a gradient scheme. Leaving the secondary color as “-1” will automatically compute the end-of-gradient color.
How do I uninstall it?
Remove the files included in the archive:
Data\Interface\Exported\hud_extension.swf
Data\Interface\Exported\hud_extension_config.txt
Data\Interface\Exported\meter.swf
Data\SKSE\Plugins\hudextension.dll
Known Issues
Healthbars of Actors in combat will disappear if you load a save game where you are currently already engaged in combat