New Animation for Magic Casting
A simple series of animations replacer for magic casting
NEWS
There’s nothing new at the moment.
OPTIONAL
Female version of the movement with exclusive path already added in v0.7. To activate female motions so it will distinct with male, it require
1. FNIS installation
2. tick “gender specific Animations” patch in “GenerateFNISforUsers.exe” application
PLANNED
– to fix some ‘clunky’ and ‘unnatural’ motions
“THERE ARE THAT WE LIKE BUT THERE IS THAT WE DON”T”
I made this section just in case you want to keep some motion still looks vanilla. Look it inside
data\meshes\actors\character\animations\
just delete any file that you don’t want to have
– for animation like e.g healing
mrh/mlh_preselfcon.hkx
mrh/mlh_selfconcentration.hkx
– for animation like e.g ward
mrh/mlh_preward.hkx
mrh/mlh_wardloop.hkx
– e.g flames, lightning
mrh/mlh_preready.hkx
mrh/mlh_preaimedcon.hkx
mrh/mlh_aimedconcentration.hkx
– e.g fireball
mrh/mlh_precharge
mrh/mlh_preready.hkx
mrh/mlh_readyloop.hkx
mrh/mlh_release.hkx
– telekinesis
any files that has a word “telekinesis” on the file name
– idle
any files that has a word “idle” on the file name
– Movement
any files that has word “run, walk, turn and sprint”