Skyshards

Skyrim Mods |

Skyshards

Skyshards brings the joy of Skyshard hunting based on the MMO “The Elder Scrolls Online” (ESO) to Skyrim!
Every 3 (default) Skyshards absorbed rewards you with a perk point to invest as you please.

Skyshards
Knowledge Through Absorption
Skyshards v1.6.0

HEADS UP! This is for the standard/legendary version of Skyrim.
For the Skyrim Special Edition (SSE) version click here!

Description
Greetings, Adventurer, and thank you for stopping by! Curious as to what Skyshards is all about? Well then, let’s begin shall we?

This mod was born out of the desire to bring about the Skyshard hunting experience that The Elder Scrolls Online brought us.

Never played ESO before? No problem! This mod adds 108 Skyshards, which are objects containing a magical essence that can be absorbed, throughout the 9 holds. After 3 (configurable) Skyshards are absorbed, you will gain 1 (configurable) perk point that you can invest as you please.

In ESO the Skyshards would emit a beacon of light as well as emit a specific sound, making finding them somewhat trivial if you had a keen eye/sense of hearing. So with the help from developer videos as a reference, I had new sounds created, along with adding Skyshard beacons based off of in-game assets.

Skyshards now emit an ambience sound when you are near them which increases in volume as you get closer, allowing you to pinpoint them accurately with sound alone. Custom Sound Output Models allow for fine-tuning of the audio to ensure a perfect experience for headphones and standard speakers.

The Skyshards and their beacons (if enabled) are dynamically affected by light so you will get a varied and exciting experience each and every time, based on the time of day as well as the weather and several other factors.

Furthermore, thanks to pointers from DSAMG – Dragon Soul Absorb More Glorious, I have implemented an animation sequence that plays when you absorb a Skyshard, much like the original from ESO.

The result? Hopefully a rather epic Skyshard experience, similar to the original from ESO! But don’t take my word for it, see for yourself down below.

Requirements
None for now, except the base game; Skyrim, of course.

Installation
I thoroughly recommend using Mod Organizer to help installing mods and managing your load order.

For NMM users, simply hit the “Download With Manager” button and enable the mod once the download completes.

For those of you who still prefer a manual approach the instructions are as follows:

Step 1) Download the latest version of Skyshards and extract the archive contents somewhere. Copy the contents of the Data folder into the Data folder in your root directory of Skyrim, overwriting any files if asked. Ensure you don’t place the Data folder inside the Data folder of your Skyrim directory.

Step 2) Ensure my plugin is loaded in your mod manager of choice for my changes to take affect. If changes are still not taking affect, either the mod was installed incorrectly, or there is another mod that is overwriting the changes. Please let me know either way and I will do my best to try and help you out.

MO users simply install the archive as a new mod as per normal and enable the mod, ensuring no other mods are overwriting any of my files.

Please do not extract the contents of the BSA file.

Uninstallation
To uninstall this mod, browse to your Data folder in your Skyrim root directory and remove Skyshards.bsa, Skyshards.esp as well as Skyshards.bsl if you copied that across for some reason.

MO/NMM users simply disable and/or remove the mod as per normal.

If you extracted the BSA file, as asked not to, best of luck in cleaning up your Skyrim install and not breaking any other mods in the process.

Incompatibility
This mod only adds Activators to the world of Skyrim, so the only possible conflict I could foresee is if another mod changes the landscape around my Skyshards, or places object on top of them.

If you find a mod that somehow clashes with my mod and is overriding changes; please let me know and I can make a patch as necessary.


Author: Deadmano
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