Stable uGridsToLoad
Makes uGridsToLoad much more stable and lets you load saves with higher uGridsToLoad settings.
Use with Safety Load to prevent infinite loading screens
This allows you to use higher uGridsToLoad settings (13 is the maximum I tested, 15 didn’t crash but load time grows exponentially) and allows you to turn your uGridsToLoad setting back down and keep your save games. You can also change the setting in-game via console (ex: setini “uGridsToLoad:General” 7). Currently you’ll have to open & close the map screen to force the game to load the new cells when you change it in-game, I plan to fix this later.
Requires SKSE.