The Notice Board
This mod adds new and alternative radiant (and side) quests. It was inspired from other good games like The Witcher which make use of notice boards in their gameplay.
There are two kinds of notice boards:
• Quest notes Notice board – always on a pole with and candles
• Irrelevant notes Notice board – it’s the one
Welcome to
MannyGT’s Skyrim Mods
THE NOTICE BOARD
RADIANT QUEST OVERHAUL AND FRAMEWORK
* WARNING *
This mod will destroy your social life
* AVAILABLE TRANSLATIONS *
Italian Spanish French Czech Russian German
* DESCRIPTION *
This mod adds new and alternative radiant (and side) quests. It was inspired from other good games like The Witcher which make use of notice boards in their gameplay. There are two kinds of notice boards:
• Quest notes Notice board – always on a pole with and candles
• Messages Notice board – it’s the one without the pole
These notice boards can be found ouside inns in every town of Skyrim. A patch for Raven Rock in Solstheim is also available.
* NOTICE BOARD OF QUEST NOTES *
This notice board contains many different quest notes. Every note starts a quest when it is selected (it immediately show you the quest description once chosen). Most of them are radiant quests. This means that are repeatable (with different characters or locations). A few quests are executed only once.
The titles and texts of every note are customized depending on the items/NPC quest givers. Selection of NPCs, location, items, etc. are all randomly chosen. This may includes NPC/location outside Skyrim like Solstheim. It can also choose NPC/location of other mods like Falskaar, Wyrmstooth, Summerset Isles, etc.
Also, the location can be choosen from epic dungeons (I mean big dungeon) and/or other quests dungeons.
Here the list:
• “Retrieve an item”: retrieve an item in a dungeon. Reward: Double price of the item
• “Gather Ingredients”: Gather Igrendients for a merchant. Reward: 1 skill point in alchemy
• “Collect Blacksmith Materials”: Collect ingots or ore for a blacksmith. Reward: 1 skill point in smithing
• “Gather Pelts”: Collect pelts for a ranger NPC. Reward: 1 skill point in sneak and archery
• “Retrieve Armor Set”: Collect parts of a complete armor set for a NPC. Reward: 1 skill point in heavy armor and blocking
• “Dwemer Technology”: One shot quest – Retrieve three particular dwemer artifacts for a court wizard mage. Reward: Powerful dwemer armor set
• “Book Collecting”: One shot quest – Retrieve five books in five different dungeons for a court wizard mage. Reward: 1 skill point in every mage skills
• “Have you ever visited… ?”: Simple quest to explorer a “never visited before” location. Reward: Another visible map marker in your map 😀
• “Bandit Leader Bounty”: Same as vanilla. Reward configurable via MCM
• “Giant Bounty”: Same as vanilla. Reward configurable via MCM
• “Forsworn Bounty”: Same as vanilla. Reward configurable via MCM
• “Dragon Bounty”: Same as vanilla. Reward configurable via MCM
• “Item Delivery”: Be a courier. Delivery a missive for a NPC. Reward: 300 gold
• “Rescue Citizen”: Be a hero! Rescue a citizen kidnapped by bandits. Reward configurable via MCM
• “Escaped Criminal”: Be a bandit hunter! Catch an Escaped Criminal and send him back to the Prison. Reward configurable via MCM
• “Slay the Beasts”: Go to slay some beasts! Reward configurable via MCM
• “Investigation request”: Be a detective, speak to the Steward to get a City Guard Report about disappeared Citizens
* REFUSAL OF A RADIANT QUEST *
Quest notes have a tiny summary in the right side of the screen where explains what you have to do.
If you don’t like this radiant quest then drop the note WITHOUT READING IT, and go in another Notice Board in ANOTHER Hold.
* MERCENARIES *
Sometimes you will see mercenaries viewing the notice board (one leader, one companion). If you get close to them, the leader will drawn his weapon. It means he’s going to a dungeon to kill a leader bandit. You can go with them if you want. Also if you speak to the leader after he has drawn the weapon, you can offer your help.
If you have decided to help the mercenary leader then a new quest will starts. If you kill the bandit and the leader mercenary survives, he will give you a reward (30 gold per player level). If the mercenary leader is killed before ending the quest, the quest fails.
* MESSAGES NOTICE BOARD *
This is the “funny” part of the mod. Every Message may contains information about local people, love letters, pranks, non-senses missive, story letters, etc. You may discover that Faendal is not so in love with Camilla Valerius in Riverwood 🙂 … Or yes. Random stories can be found in these notice boards.
* THE FRAMEWORK *
This mod is released as fake ESM so it can be used as master for modders entertainment. I added a full documentation of how this mod works and what you have to do if you want to add your quest note for your mod or adding new irrelevant notes (which I strongly encourage you to do that). If you’re not a modder but you want to share some ideas about irrelevant notes, just write yours at the right forum. You will find some instruction to how write notes.
* AVAILABLE PATCHES *
High Resolution Patch by fadignsignal
The Notice Board for Legendary Cities patch by filloax
Falskaar patch by AndrealphusVIII
Alternative Dragonborn Patch by AndrealphusVIII
Beyond Reach Patch by AndrealphusVIII
Wyrmstooth Patch by AndrealphusVIII
Agent of Righteous Might Patch by AndrealphusVIII
* COMPATIBILITY *
This mod works with other mods and can interact with them if necessary. As I said above, your quest givers and/or destinations can be found in other lands.
This mod USES vanilla leveled lists
This mod ADDS new custom leveled lists.
This mod is fully compatible with Unofficial Skyrim Patch and Unofficial Dragonborn Patch (if you install the Dragonborn Patch).