Wintermyst – Enchantments of Skyrim

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Wintermyst – Enchantments of Skyrim

Adds 124 brand new enchantments to the game, accessible through thousands of new enchanted items that are integrated seamlessly into loot lists and vendor inventories.

Attention: This mod is no longer being supported or updated.

This mod has been uploaded by “The Care Taker” at the request of its owner. The Care Taker account is run by Nexus Mods for the purpose of hosting mods created by authors who are no longer active in the community.

If you are a mod author and would like to learn more about this service or have questions, you can find details regarding The Care Taker HERE.

Happy modding!

Wintermyst – Enchantments of Skyrim
Bored with the vanilla pool of just 34 enchantments? Wintermyst adds 124 brand new enchantments to the game, accessible through thousands of new enchanted items that are integrated seamlessly into loot lists and inventories. It also fixes many bugs related to vanilla enchantments.

2017-01-06: Wintermyst is no longer in active development and is superseded by Summermyst – Enchantments of Skyrim available for classic Skyrim and SSE. Wintermyst will remain available for historical purposes.

Features
124 unique new enchantments: 77 armor enchantments and 47 weapon enchantments.
Thousands of new enchanted items added to the game’s loot lists, NPCs and vendor inventories.
All of the new enchantments can be disenchanted.
Fair and balanced.
Many bugfixes to vanilla enchantments.
Configuration options available in the Wintermyst MCM if SkyUI is installed (SkyUI not required to use Wintermyst).

Full list of enchantments
Enchantment descriptions can be found in the Readme.

Weapons
Common
Disease Damage
Drain Armor
Fire Blast
Fire Damage Lingering
Fratricide
Frost Blast
Frost Damage Piercing
Jagged
Leprosy
Overbearing
Phantom Strike
Piercing
Poison Blast
Poison Damage
Pushback
Shock Blast
Shock Damage Percentage
Stunted Vitals

Uncommon
Absorb Speed
Beaconbound
Bountiful Hunt
Clumsy
Command Daedra
Counterspell
Dispel
Drain Skills
Enfeeble
Illusory Burden
Killstreak
Resonance
Riposte
Slay Living
Sound
Sunlight
Throw
Wailing
Warrior Rend
Wizard Rend

Rare
Absorb Armor
Drain Magic Resist
Exemplar
Heal
Hidden Serpent
Power Surge
Quicken Shouts
Storm Surge
Steal Weapons

Armors
Common
Bulwark
Cheat Death
Cure Disease
Deep Breath
Empower Destruction
Empower Illusion
Empower Restoration
Extend Alteration
Extend Conjuration
Fortify Swim Speed
Gladiator’s Glory
Hardening Armor
Increased Experience
Link Health and Magicka
Link Health and Stamina
Link Magicka and Stamina
Lucky Health
Lucky Magicka
Lucky Stamina
Nova
Optimize Attributes
Philosopher’s Stone
Soul Charge
Tremor

Uncommon
Battle Momentum
Blink Step
Block Disarm
Cull the Herd
First Blood
Fortify Attributes
Fortify Combat Speed
Fortify Long Range
Fortify Mounted Combat
Fortify Power Attacks
Fortify Sneak Attacks
Healing Cloak
King of the Lost
Mage Ward
Marathon
Phantoms of the Wild
Power Addict
Rebuke
Resist Basic Weapons
Sequester Magicka
Shalidor’s Shield
Smoke and Mirrors
Sorcerous Health
Sorcerous Stamina
Spell Eater: Health
Spell Eater: Magicka
Spell Eater: Stamina
Spurs

Rare
Aedric Blessing
Alchemy Mastery
Berserker
Brawn over Brains
Circle of Protection
Defy Magic
Double Runes
Enchanter’s Touch
Enchantment Mastery
Enhanced Healing
Enhanced Turning
Evermyst
Explorer
Fence
Fool’s Gold
Intuitive Magic
Light
Negate Magic
Perception
Powerbond
Protection from Basic Spells
Rising Magicka
Scroll Mastery
Silvermyst
Steadfast Magic

Bugfixes to vanilla enchantments

Wintermyst fixes many bugs with vanilla enchantments. See the Readme for a list of changes.

FAQ
Known compatibility list
ASIS: Compatible. ASIS Increased Spawns will incorrectly affect ally summoning enchantments unless you follow these instructions.
Animated Weapon Enchants: Redundant. This feature is already in Wintermyst.
Enchanting Awakened: Not compatible. Due to the completely different way enchantments work in Enchanting Awakened, it is not compatible with Wintermyst. Both mods can be active at the same time, but the enchantment limits in Enchanting Awakened do not apply to Wintermyst enchantments.
Immersive Armors: Compatible. You do not need a bashed patch because Immersive Armor does not modify levelled lists but adds its items at runtime using a script.
Immersive Weapons: Modifies levelled lists; make a bashed patch to merge both mods.
Loot and Degradation: Third party compatibility patch available on the Loot and Degradation page (classic).
Lootification: Compatible. Run Lootification first to generate item variants with vanilla enchantments, then use the Wintermyst Skyproc Patcher to generate item variants with Wintermyst enchantments. (If you need to make a bashed patch due to other mods that conflict with each other in your load order, do so first of all.)
No Enchantment Restrictions: Compatible.
Ordinator – Perks of Skyrim: Compatible.
Perkus Maximus (PerMa): PerMa includes a modified version of Wintermyst and updates for this version can be found on the PerMa page (classic).
Requiem: Third party compatibility patch available here.
Skyrim Redone (SkyRe): Compatibility patch available on the downloads page. The patch does not include SkyRe-specific items with Wintermyst enchantments; make a bashed patch to merge their respective loot lists (levelled items), then use the Wintermyst Skyproc Patcher to generate item variants with Wintermyst Enchantments, then run the SkyRe Reproccer on Wintermyst to bring the stats of its added items in line with SkyRe.
Summermyst – Enchantments of Skyrim: Incompatible. Both mods modify the same content. Pick one or the other.
The Unofficial Skyrim Patch (USKP): Compatible.
Worlds Dawn: Compatible. Requires version 1.04 or later of Worlds Dawn.

Compatibility with other mods
Wintermyst is compatible with mods that rebalance or change enchantments if loaded after Wintermyst.
Wintermyst is compatible with mods that add items to specific vendors.
Wintermyst is compatible with mods that change enchantment shaders if loaded after Wintermyst.
Changes many levelled lists.
Repurposes many unused SkillAdvance actor values and will conflict with other mods that do the same.


Author: Enai Siaion and T3nd0
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