YY Anim Replacer – Zweihander
This mod replaces the two-handed sword animations. Current version changes only: Idle, Equip, Turn, Walk, run and sprint.
This is compatible with Skyrim v1.6 update, I think.
If anyone find a bug of my mod, please report at forum.
Small update
YY Anim Replacer – Zweihänder
v0.6.8
2012-5-13
This mod replaces the two-handed weapon animations.
Current version changes only:
Idle, Equip, Block, Turn, Walk, Run and Sprint.
Installation
NMM ready package.
2hm_sprintforwardsword_D1.HkX is an optional file. Remove “_D1” when you use.
YOU CANNOT ACTIVATE “Male ver.” and “Female ver.” AT THE SAME TIME!
Uninstallation
Simply uncheck my mod on NMM or
Delete the files as follows:
data\meshes\actors\character\animations\
2hc_equip.HkX
2hm_blockidle.HkX
2hm_idle.HkX
2hm_runbackward.HkX
2hm_runbackwardleft.HkX
2hm_runbackwardright.HkX
2hm_runforward.HkX
2hm_runforwardleft.HkX
2hm_runforwardright.HkX
2hm_runleft.HkX
2hm_runright.HkX
2hm_runstrafeleft.HkX
2hm_runstraferight.HkX
2hm_sprintforwardsword.HkX
2hm_sprintforwardsword_D1.HkX
2hm_turnleft60.HkX
2hm_turnleft180.HkX
2hm_turnright60.HkX
2hm_turnright180.HkX
2hm_walkbackward.HkX
2hm_walkbackwardleft.HkX
2hm_walkbackwardright.HkX
2hm_walkforward.HkX
2hm_walkforwardleft.HkX
2hm_walkforwardright.HkX
2hm_walkleft.HkX
2hm_walkright.HkX
2hw_idle.HkX
2hw_runarmblend.HkX
2hw_walkarmblend.HkX
Known Issues
-It looks strange when block enemy’s attack.
-Weapon’s grip penetrate left hand when blocking.
-Desync problem (when equipping battleaxe or warhammer)
Changelog
v0.6.8 2012-5-13
+Battleaxes and Warhammers are supported
2hw_idle.HkX
2hw_runarmblend.HkX
2hw_walkarmblend.HkX
+Provided “PC Exclusive Animation Path” compatible package
20 ESP plugins and fixed defaultmale.hkx
*2hm_sprintforwardsword_D2, less head shaking of upper body
*2hm_walkforward, fixed position of right arm
v0.6.4 2012-5-09
!Fixed twisted fingers bug
!Fixed all the loop bug
*New Idle anim for female character (less shaking of the right arm, reflecting opinions)
I wanna make this idle anim more smooth later
*New type of left/right walk and strafe anims for female to fix bunny-hop problem
v0.6.0 2012-5-05 (Featuring male ver.)
+Added male version of:
2hm_idle.HkX
2hm_runbackward.HkX
2hm_runbackwardleft.HkX
2hm_runbackwardright.HkX
2hm_runforward.HkX
2hm_runforwardleft.HkX
2hm_runforwardright.HkX
2hm_runleft.HkX
2hm_runright.HkX
2hm_runstrafeleft.HkX
2hm_runstraferight.HkX
2hm_walkbackward.HkX
2hm_walkbackwardleft.HkX
2hm_walkbackwardright.HkX
2hm_walkforward.HkX
2hm_walkforwardleft.HkX
2hm_walkforwardright.HkX
2hm_walkleft.HkX
2hm_walkright.HkX
*New type of left/right walk and strafe anims
!No loop bug (male ver.)
!Fixed bunny-hop problem (male ver.)
?Female version has not updated
v0.5.0 2012-5-03 (Nexus release)
+Added 2hm_blockidle
+Added 2hm_sprintforwardsword
2hm_sprintforwardsword_D1 is optional
+Added 2hm_runstraferight
!Improved walkright animation slightly
*Replaced 2hm_runstrafeleft to ver.2
v0.4.2 2012-5-01
*2hm_runforward, changed style
+Added running animations:
2hm_runbackward
2hm_runbackwardleft
2hm_runbackwardright
2hm_runforward
2hm_runforwardleft
2hm_runforwardright
2hm_runleft
2hm_runright
2hm_runstrafeleft
!Improved walkleft animation slightly
?Some walking animations are still bugged
v0.3.0 2012-4-22
+Added walking animations:
2hm_walkbackward.hkx
2hm_walkbackwardleft.hkx
2hm_walkbackwardright.hkx
2hm_walkforward.hkx
2hm_walkforwardleft.hkx
2hm_walkforwardright.hkx
2hm_walkleft.hkx
2hm_walkright.hkx
+Added 2hm_runforward
?Some walking animations are played strangely
v0.2.0 2012-4-14
*2hm_idle, more oblique stance
+Added turn animations:
2hm_turnleft60
2hm_turnleft180
2hm_turnright180
+Added 2hm_equip
v0.1.2 2012-4-13
!2hm_idle, fixed loop bug
*Changed right hand’s position
+2hm_idle, added right hand fingers’ animation
+Added 2hm_turnright60
v0.1.0 2012-4-09 (Initial Release)
+Added 2hm_idle